Gems Bonanza™ PP Games
Follow the map taking you to the lost treasure of Gems Bonanza™, the 8×8 videoslot where the colored markings form a path leading you to a Spin Feature with a Nuclear power, that can bring new symbols on the screen, or with Lucky Wilds that land in random positions. Trigger the Gold Fever feature that activates all spin modifiers and reach the last level to play with a fantastic 10x win multiplier!
Don’t Miss Any JILIBEE Games : Download JILIBEE APP
Game Rules
All symbols pay in blocks of minimum 5 symbols connected horizontally or vertically.
The game is played on a 8 x 8 grid of symbols.
High volatility games pay out less often on average but the chance to hit big wins in a short time span is higher.
Only the highest win is paid per winning combination.
When winning with multiple blocks all wins are added to the total win.
All wins are multiplied by base bet.
All values are expressed as actual wins in coins.
GOLD FEVER wins are awarded to the player after the round completes.
GOLD FEVER total win in the history contains the whole win of the cycle.
SPACE and ENTER buttons on the keyboard can be used to start and stop the spin.
The theoretical RTP of this game is 96.55%
MINIMUM BET : 10.00
MAXIMUM BET : 5,000.00
Malfunction voids all pays and plays.
Symbol
This is the WILD symbol and substitutes for all symbols.
It appears only as part of WILD GEM and LUCKY WILDS features.
The same WILD symbol can connect to form multiple winning combinations with different symbols.
Tumble Feature
The Tumble Feature means that after every spin, winning combinations are paid and all winning symbols disappear.
The remaining symbols fall to the bottom of the screen and the empty positions are replaced with new symbols coming from above.
Tumbling will continue until no more winning combinations or spin features appear as a result of a tumble.
All wins are added to the player’s balance after all of the tumbles and spin features resulted from a base spin have been played.
Spin Features
In the base game, at every spin, behind normal symbols special colored markings can appear.
Whenever a win happens on top of a marked spot it triggers a special spin feature, depending on the color of the mark.
Blue mark wins NUCLEAR. After all tumbles resulted from the current spin finish, the screen is cleared of all symbols and new symbols are brought to the screen.
Pink mark wins WILD GEM. After all tumbles resulted from the current spin finish, all instances of one random symbol present on the screen transform into wild.
Brown mark awards SQUARES. After all tumbles resulted from the current spin finish, random blocks of 2 x 2 of the same symbol are added in random positions on the screen.
Red mark awards COLOSSAL SYMBOL. After all tumbles resulted from the current spin finish, a random block of 3 x 3, 4 x 4 or 5 x 5 of the same symbol is added in a random position on the screen.
Green mark awards LUCKY WILDS. After all tumbles resulted from the current spin finish, any number between 5 to 15 WILD symbols are added to the screen in random positions.
If multiple features are won on the same spin they will play in the following fixed order : NUCLEAR, WILD GEM, SQUARES, COLOSSAL SYMBOL and LUCKY WILDS.
Gold Fever Progressive Feature
At every spin the number of winning symbols that exploded during tumbles is counted and the GOLD FEVER meter fills.
When a certain number of symbols is reached the GOLD FEVER feature triggers.
The meter resets back to zero when no more winning symbol explode as a result of a tumble.
Collect 114 points from a base game spin with tumbles and spin features to trigger the GOLD FEVER.
The feature starts after all tumbles and spin modifiers from the current spin end.
The feature starts at level 1. During the feature at every level, all spin modifiers are guaranteed to be played once per level, in order and all wins have a win multiplier starting at 2x.
Collect enough winning symbols during each level to advance to the next level.
Level 2 – Collect 116 winning symbols. Level 2 plays with 4x win multiplier.
Level 3 – Collect 120 winning symbols. Level 3 plays with 6x win multiplier.
Level 4 – Collect 125 winning symbols. Level 4 plays with 8x win multiplier.
Level 5 – Collect 132 winning symbols. Level 5 plays with 10x win multiplier.
The feature ends when not enough winning symbols have been collected to advance to the next level or all spin features from level 5 have been played.
Buy Gold Fever
The GOLD FEVER FEATURE can be instantly triggered from the base game by buying it for 100X current total bet.
The bought feature will start after all tumbles and spin features of the base game spin that triggered it end.
To advance through the levels in a bought GOLD FEVER round collect winning symbols as follows :
Level 2 – Collect 116 winning symbols. Level 2 plays with 4x win multiplier.
Level 3 – Collect 121 winning symbols. Level 3 plays with 6x win multiplier.
Level 4 – Collect 129 winning symbols. Level 4 plays with 8x win multiplier.
Level 5 – Collect 138 winning symbols. Level 5 plays with 10x win multiplier.